Course Description

The BA (Hons) Computer Games Art degree is for students passionate about the artistic side of game development. The program focuses on creating 2D and 3D visual assets, including characters, environments, and textures, while developing technical skills in digital art, animation, and design. Students explore game storytelling, user experience, lighting, and visual effects, combining theoretical principles with hands-on practice using industry-standard software.

Graduates leave with a strong portfolio and the technical expertise to work in the gaming industry, film, animation, VR, and AR design. The course prepares students for a wide range of creative and technical roles in interactive media and entertainment.

 

What You Will Learn

  • Concept art, character design, and environment creation
  • 2D and 3D asset creation for games
  • Texturing, lighting, and material design
  • Animation and visual effects (VFX)
  • Integration of visual art with gameplay and storytelling
  • Collaborative project work and professional portfolio development
  • Industry-standard software proficiency

Why study this course?

The BA (Hons) Computer Games Art programme blends creativity with technology, enabling students to design and develop stunning visual worlds for the fast-evolving games industry.

Key reasons to choose this course include:

  • Comprehensive training in 2D and 3D art, concept design, animation, and game environments.

  • Hands-on experience using industry-standard software and production pipelines.

  • Opportunities to collaborate on real game development projects with programmers and designers.

  • Guidance from tutors and mentors with professional game art and design experience.

  • Development of a professional portfolio showcasing artistic and technical ability.

  • Exploration of emerging technologies such as virtual reality, interactive storytelling, and digital sculpting.

  • Preparation for careers in game design, animation, visual effects, or digital art production.

Entry requirements

Academic Route

Minimum Age: 18 years

Applicants must provide evidence of their highest academic qualification, which may include:

  • Level 3 Qualifications (A Levels, NVQ Level 3, Diploma, Certificate, or Access to Higher Education Diploma)
  • International Baccalaureate
  • High School Level Qualifications
  • Level 2 Qualifications or equivalent (for example, GCSEs, NVQ Level 2, Diploma, or Certificate)

Work Route

Minimum Age: 21 years

Applicants who do not meet formal academic entry criteria may apply through the Work Route. This route recognises relevant professional experience in the field, or related industries as an alternative pathway into higher education. Some exceptions may apply for applicants with professional experience in other fields. This entry route ensures that motivated and experienced candidates can progress academically and professionally.

English Language Proficiency

If English is not the first language, applicants must complete an approved free English language test that assesses reading, writing, speaking, and listening skills. Equivalent qualifications may also be accepted.

Interview

All applicants are required to attend an interview with a member of the admissions team as part of the selection process.

Assessments

The BA (Hons) Computer Games Art program utilizes a variety of assessment methods to evaluate students’ artistic and technical abilities, as well as their creativity and understanding of game design. These assessments are designed to encourage students to apply the skills and knowledge they’ve gained in realistic, industry-related contexts.

  • Practical Projects
  • Portfolio Submission
  • Written Assignments
  • Group Projects
  • Presentations
  • Examinations and Quizzes
  • Final Year Project/Dissertation

Modules

  • Games Design Concepts and Visual Storytelling
  • Games Studio Practice 1
  • Introduction to 3D Asset Creation for Games
  • Lighting, Textures and Materials

  • Games Environments: 2D Art and 3D Modelling
  • Games Studio Practice 2
  • Vehicles and Weapons Modelling
  • Games Characters: 3D Modelling and Digital Sculpting

  • Games Studio Practice 3
  • Final Year Project and Professional Portfolio Curation
  • Games Creatures Design and Modelling or Organic 3D Environments

Study & Career Progression

Graduates of the BA (Hons) Computer Games Art program are well-equipped to pursue a range of creative and technical roles within the gaming industry and related fields. With a solid foundation in game art production, including 3D modeling, texturing, and animation, students are prepared to work in teams to bring games to life through compelling visual design.

Possible Career Progression:

  • 3D Modeler
  • Concept Artist
  • Character Designer
  • Environment Artist
  • Texture Artist
  • Visual Effects (VFX) Artist
  • Animator (2D/3D)
  • Game Art Director
  • UI/UX Designer
  • Postgraduate study in Game Design, Animation, or Digital Arts

Graduates can pursue careers in the video game, film, virtual reality, and animation industries, with opportunities to work for major game studios, independent game developers, animation studios, and other media companies. As the gaming industry continues to grow, there is a high demand for skilled game artists who can contribute to creating immersive and visually stunning gaming experiences.

Student Fee's & Finance

This course is available to United Kingdom residents who have access to public funds and are eligible for Student Loans Company funding to help cover tuition and living costs.

Funding options include:

  • Tuition Fee Loan: Covers the full cost of the course and is paid directly to the university.
  • Maintenance Loan: Helps cover day-to-day living expenses and is paid directly into the student’s account.
  • Additional Support: Eligible students may apply for Childcare Grants, Disabled Students’ Allowance, or university bursaries that do not require repayment.

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